Classroom Exercises - No Robot Required
Program your Classmate
A great way to introduce coding without intimidating computer interfaces. Program you classmate with simple printed cards.
Another great example for groups of four or less is the board game Robot Turtles.
Lessons and Curriculum
These example lessons and curriculum are a part of our 15 level k-12 curriculum, currently in development. Each level is designed for a 9 week class, and can be adjusted to any length or level.
History Of Robotics
Check back often for more history of robotics articles. These articles supplement our other educational resources.
Mechanical Computing - 1600's to 1800's